Company

About Orlein

The designers and engineers behind Orlein.

Orlein came out of a simple contrast: 2D design had become fast, collaborative, and browser-based, while most 3D and interactive design still meant heavy installs, painful handoffs, and files that only one person could touch at a time.

We are building a 3D and motion platform where teams design together in real time, in the browser, and ship interactive work to the web using open standards.

Our mission

Orlein wants to make 3D and interactive design as collaborative and accessible as modern 2D tools — so more teams can create rich, interactive experiences without wrestling with heavyweight software.

Values

What we believe

Collaboration first

We believe the best creative work happens together, in real time.

Open standards

We build on open 3D formats so your work stays portable.

Delight in the craft

We sweat the details that make creative tools a joy to use.

Story

Company milestones

2020

Company founded

Orlein is founded in Portland to make 3D design collaborative and browser-based.

2021

Canvas beta

The collaborative 3D editor enters beta with early studios.

2022

Motion

Animation and interaction tools join the canvas.

2023

Berlin studio

A European studio opens to support a growing creator community.

2024

Embed & Assets

Web export and shared asset libraries ship.

2026

15k+ projects

Teams and creators have made more than fifteen thousand projects.

Funding

Backing our roadmap

Funding history to date.

Seed · 2020

$4.2M

Lead: Riverlight Ventures

Series A · 2022

$20M

Lead: Vantage Creative Capital

Series B · 2025

$48M

Lead: Northloop Growth

Leadership

Our leadership team

Iris Calloway

Co-founder & CEO

Designer and product leader in creative tools.

Felix Braun

Co-founder & CTO

Graphics engineer focused on web-based 3D and real-time systems.

Naomi Sato

Chief Product Officer

Product leader in collaborative design software.

Andre Vasquez

VP Engineering

Rendering and real-time collaboration engineering.

Lena Fischer

VP Design

Design leader for creative and motion tools.

Tomo Nakamura

Head of Developer Platform

Open formats, export, and embedding.